Configurations
Contents
Format
Copied from: http://wiki.sk89q.com/wiki/WorldEdit/Configuration/Bukkit
The file is written in the YAML format and you must follow these guidelines:
- Do not use tabs. You MUST use spaces or Bukkit will complain. If you use an editor like Notepad++ (recommended for Windows users), you must configure it to "replace tabs with spaces." In Notepad++, this can be changed in Settings > Preferences > Language Menu.
- Don't get rid of the indents. They are indented so some entries are in categories (like "max-blocks-changed" is in the "limits" category.
- If you want to check the format of this file before putting it into WorldEdit, paste it into http://yaml-online-parser.appspot.com/ and see if it gives "ERROR:".
- Lines starting with # are comments and so they are ignored.
Types
String
This can be set to any arbitrary text.
Some strings support colour formatting. The following colour codes are:
Color code | Color on white | Color on black |
---|---|---|
&0 | black | black |
&1 | dark blue | dark blue |
&2 | dark green | dark green |
&3 | dark cyan/aqua | dark cyan/aqua |
&4 | dark red | dark red |
&5 | dark purple | dark purple |
&6 | dark yellow (gold) | dark yellow (gold) |
&7 | light grey | light grey |
&8 | dark grey | dark grey |
&9 | blue | blue |
&a | green | green |
&b | cyan/aqua | cyan/aqua |
&c | red | red |
&d | purple/pink | purple/pink |
&e | yellow | yellow |
&f | white | white |
In addition, &k, &l, &m, &n, &o, and &r are 'obfuscated/magic', bold, strikethrough, underline, italic, and reset, respectively.
List
This type is basically a Collection, you can give it more than one Type. An example for usage of List would be player names that should be allowed to build in an area.
Integer
This type can be any whole number, negative or positive, that does not have a fraction or decimal portion.
Double
This type is like an Integer, but accepts decimals.
Boolean
This type can be either 0 or 1, true or false, yes or no, etc. This type is used to toggle states.
Location
This type represents a Location that consists of an x, y, z coordinate and if necessary, direction too.
String Location
This type represents a Location converted into a String. It consists of an x, y, and z coordinate. An example of a String Location would be "10,64,30" which when parsed would create a location with the x as 10, y as 64, and z as 30.
ItemStack
This type represents an ItemStack that stores all properties of an item.