Difference between revisions of "MassDrugs"
From SupaHam
(Added note for color support) |
(Made types link to their respective urls.) |
||
Line 69: | Line 69: | ||
| drugs.<drug> || Section || This section represents a single drug's configuration. '''It is very important that you do not modify the <drug> name.''' | | drugs.<drug> || Section || This section represents a single drug's configuration. '''It is very important that you do not modify the <drug> name.''' | ||
|- | |- | ||
− | | drugs.<drug>.name || String || The name of the <drug>. '''It is very important that you do not modify this.''' This and '''<drug>''' are used to identify the drug and should be hidden from the gameplay aspect. | + | | drugs.<drug>.name || [[Configurations#String|String]] || The name of the <drug>. '''It is very important that you do not modify this.''' This and '''<drug>''' are used to identify the drug and should be hidden from the gameplay aspect. |
|- | |- | ||
− | | drugs.<drug>.display-name || String || The display name of the <drug>. The display name is what is used in messages. (Supports colors). | + | | drugs.<drug>.display-name || [[Configurations#String|String]] || The display name of the <drug>. The display name is what is used in messages. (Supports colors). |
|- | |- | ||
− | | drugs.<drug>.summary || String || A summary of the <drug>. (Supports colors). | + | | drugs.<drug>.summary || [[Configurations#String|String]] || A summary of the <drug>. (Supports colors). |
|- | |- | ||
− | | drugs.<drug>.description || String || A description of the <drug>. (Supports colors). | + | | drugs.<drug>.description || [[Configurations#String|String]] || A description of the <drug>. (Supports colors). |
|- | |- | ||
− | | drugs.<drug>.message || String || The message that is sent to the player that consumes the <drug>. (Supports colors). | + | | drugs.<drug>.message || [[Configurations#String|String]] || The message that is sent to the player that consumes the <drug>. (Supports colors). |
|- | |- | ||
− | | drugs.<drug>.use-threshold || Integer || The use threshold before a player overdoses of the <drug>. | + | | drugs.<drug>.use-threshold || [[Configurations#Integer|Integer]] || The use threshold before a player overdoses of the <drug>. |
|- | |- | ||
− | | drugs.<drug>.use-reset-time || Integer || The use-reset time of the <drug>. | + | | drugs.<drug>.use-reset-time || [[Configurations#Integer|Integer]] || The use-reset time of the <drug>. |
|- | |- | ||
− | | drugs.<drug>.overdose-percentage || Float || The chance of the consumer overdosing once they've passed their use threshold. | + | | drugs.<drug>.overdose-percentage || [[Configurations#Float|Float]] || The chance of the consumer overdosing once they've passed their use threshold. |
|- | |- | ||
− | | drugs.<drug>.drug-effects || Potion Effect || The drug effects to be applied to the consumer. | + | | drugs.<drug>.drug-effects || [[Configurations#PotionEffect|Potion Effect]] || The drug effects to be applied to the consumer. |
|- | |- | ||
− | | drugs.<drug>.overdose-effects || Potion Effect || The overdose effects to be applied to the consumer, if they overdose. | + | | drugs.<drug>.overdose-effects || [[Configurations#PotionEffect|Potion Effect]] || The overdose effects to be applied to the consumer, if they overdose. |
|- | |- | ||
− | | drugs.<drug>.item || ItemStack || The item this drug represents. This is the item that is needed to be interacted with in order to consume the drug. It is extremely important that you do not modify the lore from '==START HIDDEN LORE==' to '==END HIDDEN LORE'. This is used in order for the plugin to keep track of the item, and is done like this for efficiency. | + | | drugs.<drug>.item || [[Configurations#ItemStack|ItemStack]] || The item this drug represents. This is the item that is needed to be interacted with in order to consume the drug. It is extremely important that you do not modify the lore from '==START HIDDEN LORE==' to '==END HIDDEN LORE'. This is used in order for the plugin to keep track of the item, and is done like this for efficiency. |
|} | |} |
Latest revision as of 02:14, 19 May 2014
MassDrugs
MassDrugs is a plugin created by SupaHam, for the MassMC server. This plugin introduces completely configurable drugs, with overdose effects, etc.
Commands
Tip: Confused with command syntax or want to make the most out of them? Head over here for help.
Parent | Command | Permission | Aliases | Description |
---|---|---|---|---|
massdrugs | massdrugs | drugs | MassDrugs main command. | |
massdrugs | add | massdrugs.add | Adds a drug's property value. | |
massdrugs | set | massdrugs.set | Set drug properties. | |
massdrugs | remove | massdrugs.remove | rm | Removes a drug's property value. |
massdrugs | create <drug> | massdrugs.create | c | Creates a new drug. HEISENBERG! The item in your hand will be the drug. The <drug> argument is the name of the drug you're creating. Note that this name can not change once set, though drugs can have display names, which is used for display. |
massdrugs | delete <drug> | massdrugs.delete | del | Deletes a drug. The <drug> argument is the name of the drug you're deleting. |
massdrugs | save | massdrugs.save | Puts the drugs in the bag (Saves the drugs to the configuration file). | |
massdrugs | reload | massdrugs.reload | rl | Reloads the drugs configuration file. |
massdrugs | give <drug> [player] [amount] | massdrugs.give | gib | Gives a player drugs. The <drug> argument is the name of the drug you're going to give. The [player] argument is the player you wish to give the drugs to. The [amount] argument is the amount of drugs to give. |
massdrugs | list | massdrugs.list | ls | Lists all the drugs. |
massdrugs set | name <drug> <name> | massdrugs.set.name | Set a drug's display name. The <drug> argument is the name of the drug you're modifying. The <name> argument is the display name you wish to set the <drug> to. | |
massdrugs set | summary <drug> <summary> | massdrugs.set.summary | Set a drug's summary. The <drug> argument is the name of the drug you're modifying. The <summary> argument is the summary you wish to apply to <drug>. | |
massdrugs set | description <drug> <description> | massdrugs.set.description | desc | Set a drug's description. The <drug> argument is the name of the drug you're modifying. The <description> argument is the description you wish to apply to <drug>. |
massdrugs set | message <drug> <message> | massdrugs.set.message | msg | Set a drug's message. The <drug> argument is the name of the drug you're modifying. The <message> argument is the message (sent to the consumer) you wish to apply to <drug>. |
massdrugs set | item | massdrugs.set.item | Set a drug's item to the item in your hand. The <drug> argument is the name of the drug you're modifying. | |
massdrugs set | use-threshold <drug> <threshold> | massdrugs.set.use-threshold | threshold | Set a drug's use threshold. The <drug> argument is the name of the drug you're modifying. The <use-threshold> argument is the use threshold, the uses before a player overdoses. |
massdrugs set | use-reset-time <drug> | massdrugs.set.use-reset-time | reset-time, time | Set a drug's use reset time. The <drug> argument is the name of the drug you're modifying. The <time> argument is the time (in seconds) a player's drug use decrements. |
massdrugs set | overdose-percentage <drug> <percentage> | massdrugs.set.overdose-percentage | odpct | Set a drug's overdose percentage. The <drug> argument is the name of the drug you're modifying. The <percentage> argument is the chance (from 100%) that a player will overdose once they passed the use-threshold. |
massdrugs add | effect [-o] <drug> <type> <duration> <amplifier> [ambient] | massdrugs.add.effect | Adds a potion effect. The <drug> argument is the name of the drug you're modifying. The <type> argument is the type of the potion effect you wish to apply to <drug>, click here for a list of potion effect types. The <duration> argument is the duration (in minecraft ticks) that the effect will last. The <amplifier> argument is the level of the potion effect starting from 0 (level 1). The [ambient] argument is whether the effect should be ambient (barely visible). If the [-o] flag is present, the change will apply to the overdose effect instead of the normal drug use effect. | |
massdrugs remove | effect [-o] <drug> <type> | massdrugs.remove.effect | Removes a potion effect. The <drug> argument is the name of the drug you're modifying. The <type> argument is the type of the potion effect you wish to remove from <drug>, click here for a list of potion effect types. If the [-o] flag is present, the change will apply to the overdose effect instead of the normal drug use effect. |
Configuration
Tip: Before starting to mess around with a configuration file, please head over here and familiarise yourself.
drugs.yml
Configuration | Value | Description |
---|---|---|
drugs | Section | This section contains all the drugs that the plugin recognises. |
drugs.<drug> | Section | This section represents a single drug's configuration. It is very important that you do not modify the <drug> name. |
drugs.<drug>.name | String | The name of the <drug>. It is very important that you do not modify this. This and <drug> are used to identify the drug and should be hidden from the gameplay aspect. |
drugs.<drug>.display-name | String | The display name of the <drug>. The display name is what is used in messages. (Supports colors). |
drugs.<drug>.summary | String | A summary of the <drug>. (Supports colors). |
drugs.<drug>.description | String | A description of the <drug>. (Supports colors). |
drugs.<drug>.message | String | The message that is sent to the player that consumes the <drug>. (Supports colors). |
drugs.<drug>.use-threshold | Integer | The use threshold before a player overdoses of the <drug>. |
drugs.<drug>.use-reset-time | Integer | The use-reset time of the <drug>. |
drugs.<drug>.overdose-percentage | Float | The chance of the consumer overdosing once they've passed their use threshold. |
drugs.<drug>.drug-effects | Potion Effect | The drug effects to be applied to the consumer. |
drugs.<drug>.overdose-effects | Potion Effect | The overdose effects to be applied to the consumer, if they overdose. |
drugs.<drug>.item | ItemStack | The item this drug represents. This is the item that is needed to be interacted with in order to consume the drug. It is extremely important that you do not modify the lore from '==START HIDDEN LORE==' to '==END HIDDEN LORE'. This is used in order for the plugin to keep track of the item, and is done like this for efficiency. |